Something I have been working on in my free time, based on the original concept by :
https://www.artstation.com/artwork/ko3Bzalthough slightly changed while I was working on it.
Originally made for the course I gave at www.vertexschool.com
All Hard Surface was done in Zbrush using Dynamesh as I wanted to see how far I could get without using Sub-D modelling.
Extra thanks to Bastien Ramisse, Thomas Sykutera, and Riccardo Morgia for additional feedback along the way
Decals by Nazz Abdoel : https://www.artstation.com/nazz